Subject
Replies
Started By
Last Reply
 
0
0
Open
1
Resolved
1
Resolved
2
Resolved
 
Too many lingering dreamseeker.exe, which affects game performance.
7
Open
1
Resolved (515.1633)
1
Resolved (515.1633)
3
Resolved (515.1633)
10
Not a bug
3
Resolved (515.1632)
1
Resolved (515.1632)
1
Resolved (515.1632)
1
Resolved (515.1632)
3
Not a bug
4
Open
4
Resolved (515.1631)
2
Resolved (515.1631)
1
Resolved (515.1631)
1
Resolved (515.1631)
1
Resolved (515.1631)
1
Resolved (515.1631)
3
Resolved (515.1631)
 
Not a Number is a number in 515!
4
Resolved (515.1631)
4
Open
0
Open
4
Not a bug
1
Resolved (515.1631)
2
Open
 
asslist() forever
0
Open
1
Resolved (515.1630)
 
if you press the `A` key while under the any key or any key+UP macro, the key returned by [[*]] is a, not A
1
Resolved (515.1629)
1
Resolved (515.1628)
1
Resolved (515.1628)
 
Sour Pink Lemonade is one of the best flavors.
2
Resolved (515.1626)
 
Seems to be random, sometimes happens every 3 to 5 minutes sometimes can go hours without it happening.
1
Resolved (515.1628)
13
Open
 
Since byond 1615 byond has stopped including the embedded vsc++ dlls, and the installer doesn't seem to install vsc++ redist
2
Open
 
515.1626 randomly crashes client when toggling zoom (and likely other cases)
2
Resolved (515.1627)
 
call() can't find object procs if they have underscores in their name.
1
Resolved (515.1626)
 
515.1624 hangs on ss13 after joining from lobby, pinning a cpu core.
1
Resolved (515.1625)
1
Resolved (515.1624)
 
Since 515.1611, the time it takes byond to run the first bit of code in a mapless world, has tripled.
1
Resolved (515.1624)
 
A proc being defined and a var being overriden breaks parent_type::
2
Resolved (515.1624)
4
Resolved (515.1624)
 
Cameras not working properly on the beta version.
5
Open
2
Resolved (515.1623)
4
Resolved
1
Resolved (515.1622)
1
Resolved (515.1621)
6
Resolved (515.1621)
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