Pixel Movement

by Forum_account
Pixel Movement
A pixel movement library for isometric and top-down maps.
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The default variables bound_* appear to be completely overridden by this library which is not necessary nor desirable …
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After having an issue with moving an obj in runtime (See: http://www.byond.com/forum/ ?post=1059248), I would like to …
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So I can do this: mob/check_loc() . = ..() if(.) world
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I whipped up a little something-something for you.
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Less lag is better lag!
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