| Generate particle effects as icons
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| Looks like Kaiochao updated his mouse library, so this is just a quick fix.
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| loading particleIcons.dme loading partIcons.dmf selector.dm:4:error: client.mouse_map_x: undefined var …
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| Posted an update that includes the ability to generate multiple particles together and a new var that allows you to …
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| I fixed a few gamebreaking bugs and added one new feature. A new particle variable 'begin_life' which is set to the …
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| Feel free to post .dmis or .gifs of particles you want to show off :)
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| Just a few more features: There is now a display of the cropping box size and a new vector variable, angle_shift, which …
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| I figured out why my memory footprint was so high. Icons shown to the client hang around for a while, regardless of …
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| I managed to get cropping working. Seems to work pretty well, though code-wise, it's a convoluted mess. I changed …
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