| I'd like to work on a side-scrolling fighter like SF2 only with the scale of the LSW line of sprites shown below …
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| the concept is simple: you got to /games/ and you You can use ActionScript Viewer: ASV Also, there are a lot of Flash …
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| well like the topic saids is isometric bad or good for byond?
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| (Actually if you delete the maker text file - interesting things happen) I changed the compiler preferences so that the …
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| I want n00bs to download resources and copy all the functions on one dm file, and all the variables on anothers in a …
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| What is the limit of inspiration? What divides inspiration from copy from tribute? If I put stranges fruits that give …
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| Did a binge watch of some Godzilla films and was curious if the engine could support something with a giant monster …
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| situation two groups go into the raid door: zone and end up in the same raid situation how could someone split the raid …
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| So I was thinking of how to do a animated hotkey/bar system and the idea was to make a empty container for the 1-10 …
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| Many years ago a Solo Developer named Fat Albert took BYOND by storm. He developed SWUF for short. Starwars Undefined …
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| Sample scroll throughs It's not a combat system, it's a series of gameplay mechanics that ultimately lead to the best …
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| What would be the best method of incorporating the classic Pokemon style battle using the interface system? Im new to …
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| OpenGL scroll through Skip to 5 minutes to see code. You'll be working with Java scroll through these to get a taste at …
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| Concerning BYOND's .exe conversion, if I was to this would I have to recreate my save/load system completely? Are keys …
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| Currently, I am creating a game in which a player uses 'Perks' to state and determine their abilities (strength, …
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| obj/items/armor/my_armor/ Equip(mob/equipper) .....() // I feel dirty. // Stuff I don't think I've ever had a …
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| You know how current HUD (Heads Up Display) design uses screen objects to do the work in a very large number of games? …
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| Man undo. Feed me material.
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| So after some interesting testing i discovered how the map maker was upgraded to handle huge icons and images and was …
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| I'm currently working on a top-down strategy game, and need to include a professional-looking chat system. My current …
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| Any tips for better managing code, keeping things from using too much memory and otherwise avoiding any pitfalls most …
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| I have a human base icon 32x64. Should my other icons be based around my base icon or it doesn't matter. Which one is …
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| It's been a while since I've tried my hand at making a BYOND game and the engine has clearly come a long way. I see …
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| I love text-based games, always have and always will. I was pondering earlier, and wanted to get the opinion of a few …
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| So what kind of useful coding tricks have you acquired? I recently learned how to use the findtext feature as a quick …
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| Talk about procedurally generated maps.
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| Pulling influences from Forum Roleplay and crafting a strict, yet fun roleplay
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| Thottled skill use based system that encourages matching skill challenge while elongating the amount of time a …
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| What options am I looking at for exposing games to the world? Webclient is something I have sort of been avoiding, …
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| Trying to have a tutorial area for novice players which will have the users mob and 2 other mobs, will be tight …
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| The question posed is exactly as the title says, what exactly gives a game a "professional" look? How would you …
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| This is a question for all of you: In games where there are defensive stats other than health (like Defense/Special …
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| I've been monitoring the situation of Playstation 4 accessibility to BYOND games each and every time the webclient …
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| This is the post to talk about games people actually want. Do you want to see an evolution game, or perhaps more sci-fi …
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| chime in with your ideas and requests
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| As the title stated what is the best business model. Linked is a bunch of choices to choose from. Consider these …
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| so im curious whats the downside of using a png as the map and using areas for density opacity ect, i know placing the …
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| Concept: There are multiple banks in the game. Users can open an account at the bank, and are given an account number …
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| Story lines and plots: Do we need those?
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