You may now include entire resource cache archives. This might be useful
in library code that has its own resource files. Instead of distributing
all the individual resource files (and having to worry about the directory
where the user installs them), you can just compile your library and
distribute the source code along with the .rsc file. The user can then
simply include your .dm and .rsc files (or you could include the .rsc file
yourself), eg:
#include "mudlib.rsc"
turf/icon = 'glob.dmi' //this could be a file that exists in mudlib.rsc