ID:159306
 
I think I just figured the problem about the screen/map issue being too small when I run my game (The black edges around the main map). I always had the main window set to 800x600 so every time I maximized the game, it would cut off the edges, leaving black spaces of nothing. But now I face another issue.. I set the interface Main Window size to 9000x9000, but when I run the game I'd like to see the screen Main Window for my game at a default of 800x600 without me redoing each and every screen size.. is there a way to code this in with an auto screen size process? Or do I need to fit it for each resolution, and if so, could I get someone to tell me how to do this? It would be really appreciated, thanks in advance!

[Edit]So I thought 9000x9000 for the main window that displays the skin would fix the map.. but I was wrong, I dragged it over to my second screen and set it to a lower resolution and sadly.. it made parts of the screen cut off and I wasn't able to see as much as I could on my main computer screen. So I'm totally stumped.. and this whole winget() thing doesn't make any sense to me. Is there a way to keep the map one size, instead of stretching the map window every time the game is maximized or resized?

-Zekk
Well, there is no true way to get rid of letterboxing, unless your map is a static size. You can, however, grab the resolution using a rather hacky method (search) and then winset() the controls to the sizes, positions, etc. that you want.
In response to Jeff8500
Jeff8500 wrote:
Well, there is no true way to get rid of letterboxing, unless your map is a static size. You can, however, grab the resolution using a rather hacky method (search) and then winset() the controls to the sizes, positions, etc. that you want.

True I could.. but I have no idea how to use that method. I did find though.. that once I set the main resolution to 9000x9000, it pretty much got rid of the black edges on the screen, well at least now the screen was always set to a size that you could see the whole screen/map area. My issue is, now that I set the main window to the 9000x9000, it opens as so.. lol.. so I was more wondering if there's a way to get it to open at 800x600 instead. :3