FFA

by Ziptron
Complete and advanced game source code that can be run as is. [More]
To download this demo for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://Ziptron.FFA##version=0

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Ziptron.FFA##version=0

2048 downloads
Latest Version
Date added: Aug 31 2006
Last updated: Jul 29 2009
6 fans
This is my entire BYOND coding career. Most of it was coded back in 2003-2004 but I hit a slum where I needed much more advanced coding techniques to fix some of the bugs and code the larger systems I desired. I'm hoping someone will pick it up and turn it into something great.

The game's graphics are heavily derived from Final Fantasy Adventure for GB and the original FF sprites for NES. The style of play is FFA/Zelda type, but it has a magic/spell system, job traits and abilities, item equipping, macro equipping, job changing, and a COMPLETE menu system. This game is basically done, you could just add more dungeons as it is now to continue it if you wanted.

It includes a lot of graphics files that contain sprites from the original FF for NES along with a lot of custom colored sprites from FFA and many other miscellaneous sprites from FF2 and FF4. It also includes an entire map with several dungeons and a recreation of the starting town from FF2 (also meaning there is a huge collection of turfs taken from FF2 and other games). It also contains a fairly large collection of random music files that can be used in the game.

Any questions or comments can be put on the forum or e-mailed to me: [email protected].

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Please read the notes in the .DME file that I wrote, there is a lot of info there on where I left off and what needs work.
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