To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Theodis.RegionMap##version=1
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Theodis.RegionMap##version=1
227 downloads
Version 1
Date added: | Nov 4 2006 |
Last updated: | Jul 29 2009 |
1 fan
|
Related Libraries
An easy way to create tiles that warp mobs to another location.
|
|
|
|
Abstract mazes identifying forks, dead ends, etc.
|
|
Lets you specify regions of the map that trigger Entered and Exited events.
|
|
Generate random maze-like maps.
|
|
This library introduce a few variable that allow you to create a game with edges that work like edges should, not like ...
|
|
A library for procedural generation of complex dungeons
|
|
Load and save DMM files dynamically
|
|
Use your mouse wheel/pinch to zoom in using animate() instead of editing the interface icon size!
|
|
Easily place paths on your map and have NPCs follow them.
|
|
Use noise matrices to build random terrains.
|
|
This library will generate z-level mini maps and display them in a seperate window.
|
|
|
More Libraries by Theodis
An implementation of a quad tree data structure
|
|
A library for having customizable explosions
|
|
A library containing implementations of the A* and Dijkstra algorithms.
|
|
A datum which uses the flood fill algorithm to find all connected nodes on a graph according to a supplied criteria
|
|
A priority queue data structure built using a binary heap.
|
|
Replaces selected words with a string of symbols
|
|
A library for generating intersting explosions
|
|
A library which sorts lists
|
|
A list kept sorted by the contained item's ref value
|
|
Copyright © 2025 BYOND Software.
All rights reserved.