To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Shadowdarke.sd_Text##version=10
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Shadowdarke.sd_Text##version=10
3389 downloads
Version 10
Date added: | Jan 20 2002 |
Last updated: | Jul 29 2009 |
10 fans
|
Preview some features of the sd_Text library with the free sd_TextDemo!
sd_Text expands on the MapText library.
MapText vs. sd_Text |
MapText Library |
sd_Text Library |
Displays Text |
on turfs |
on any atom |
Chat Balloons |
immobile |
fully mobile with two optional movement styles |
Client Screen Text Windows |
N/A |
Yes! |
Client Screen Input Windows |
N/A |
Yes! |
Font Icons |
8 icon states per character |
1 icon state per character. |
BYOND version |
306 |
requires 307/311 beta |
Available to |
everyone |
www.BYONDscape.com subscribers |
Version 10
- sd_Text gets a long overdue update using pixel offsets instead of icon operations. What does this mean to the user? Faster programs! The icon arithmetic in BYOND causes addition downloads, with sd_Text each client used to download 8 separate icons of each font. With pixel offsets, one icon is all sd_Text needs.
- The sd_RegisterFont and sd_FontIndex procs have been removed. With the new pixel offset method, the Font Registry has been completely phased out.
|
|
|
Related Libraries
Overlay text or even scroll text on an object.
|
|
A short bit of code to display the players name under their character. Also includes changing color.
|
|
Version 2.1! -- Flashes damage numbers above targets when you smite them. Of course, it doesn't have to be for damage ...
|
|
A short bit of code to show how to display text messages on the HUD.
|
|
Plug-in customizable "floating" text library for textmode!
|
|
Displays graphical numbers or words over any object
|
|
An easy way to create speech bubbles on the map.
|
|
Screen-based input and output with extra power provided by modern day BYOND technology.
|
|
Maptext with borders! Provides an example.
|
|
Simple plug-in library to add flexible nametags to your games!
|
|
This is s_damage but with twists so it will show 5 numbers!
|
|
Display text directly on the map!
|
|
|
More Libraries by Shadowdarke
Easy access to all of BYOND 3.5's nifty sound features.
|
|
Easy and flexible multi-tile atoms
|
|
Display text directly on the map!
|
|
A powerful and flexible alternative to the built in alert() proc.
|
|
Pixel based directional projectiles
|
|
Navigate lists of datums through a collapsable tree view.
|
|
Automerge code from any turf, obj, or mob
|
|
Full blown checkers minigame in just 32x32 pixels
|
|
A collection of useful map generation tools.
|
|
Take control of your popup windows!
|
|
Base code for a wide variety of minigames that fit within a single 32x32 tile.
|
|
A collection of general purpose procs I use often in my own projects.
|
|
Customizable random dungeon generator
|
|
Disable/modify HTML tags or specific attributes of an HTML tag, or even create your own custom tags!
|
|
Fast and easy dynamic lighting
|
|
A simple library for managing single tile and multi-tile meters on the HUD.
|
|
Draw roofs or other area covers that disappear when you enter the area. Supports multiple roofed areas that operate ...
|
|
|
|
This library provides two very simple procs to display fade effects and several demo fade icons.
|
|
| | |
|
Copyright © 2025 BYOND Software.
All rights reserved.