To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Shadowdarke.MapText##version=3
Emulator users, in the BYOND pager go to File | Open Location and enter this URL:
byond://Shadowdarke.MapText##version=3
3808 downloads
Version 3
Date added: | Nov 27 2001 |
Last updated: | Jul 29 2009 |
1 fan
|
If you like MapText, you'll love sd_Text! sd_Text expands on the MapText library, allowing you to display text on any atom and do many interesting things with text on mobile WordBalloons, TextWindows, and even graphical menus/input boxes!
MapText vs. sd_Text |
MapText Library |
sd_Text Library |
Displays Text |
on turfs |
on any atom |
Chat Balloons |
immobile |
fully mobile with two optional movement styles |
Client Screen Text Windows |
N/A |
Yes! |
Client Screen Input Windows |
N/A |
Yes! |
Font Icons |
8 icon states per character |
1 icon state per character. |
BYOND version |
306 |
requires 307b29 or later |
Available to |
everyone |
www.BYONDscape.com subscribers |
|
|
|
Related Libraries
Want text under your mobs turfs or objs this lib will write O.Text to anything you assign the active parser to.
|
|
Screen-based input and output with extra power provided by modern day BYOND technology.
|
|
Plug-in customizable "floating" text library for textmode!
|
|
Displays damage taken above a player or enemies head.
|
|
An advanced text-on-map library for BYOND 4.0
|
|
Displays graphical numbers or words over any object
|
|
An advanced text-on-map library
|
|
Overlay text or even scroll text on an object.
|
|
This is s_damage but with twists so it will show 5 numbers!
|
|
Display damage numbers over atoms like other games
|
|
Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes.
|
|
An easy way to create speech bubbles on the map.
|
|
|
More Libraries by Shadowdarke
Automerge code from any turf, obj, or mob
|
|
This library provides two very simple procs to display fade effects and several demo fade icons.
|
|
Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes.
|
|
Base code for a wide variety of minigames that fit within a single 32x32 tile.
|
|
A simple library for managing single tile and multi-tile meters on the HUD.
|
|
A collection of general purpose procs I use often in my own projects.
|
|
Take control of your popup windows!
|
|
A powerful and flexible alternative to the built in alert() proc.
|
|
Draw roofs or other area covers that disappear when you enter the area. Supports multiple roofed areas that operate ...
|
|
Customizable random dungeon generator
|
|
Full blown checkers minigame in just 32x32 pixels
|
|
Disable/modify HTML tags or specific attributes of an HTML tag, or even create your own custom tags!
|
|
Navigate lists of datums through a collapsable tree view.
|
|
Easy and flexible multi-tile atoms
|
|
Pixel based directional projectiles
|
|
A collection of useful map generation tools.
|
|
|
|
Easy access to all of BYOND 3.5's nifty sound features.
|
|
Fast and easy dynamic lighting
|
|
| | |
|
Copyright © 2024 BYOND Software.
All rights reserved.