car |
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It's a car. [More] |
To download this demo for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Kaiochao.car##version=0 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://Kaiochao.car##version=0 |
Bravo1: (Jun 30 2015, 8:25 pm)
This is how the movement controls work in the game I'm currently working on!
Kaiochao: (Jun 29 2015, 3:42 pm)
I found this earlier today. My dir2dx proc is given a value past the length of the list (east+west=12 > 10) if you have both d+a held simultaneously. I fixed it but I don't have internet on my laptop to upload the fix.
NNAAAAHH: (Jun 29 2015, 1:02 pm)
runtime error: list index out of bounds
proc name: Update (/mob/car/proc/Update) source file: car.dm,87 usr: null src: NNAAAAHH (/mob/car) call stack: NNAAAAHH (/mob/car): Update() world: GameLoop() world: New() runtime error: list index out of bounds proc name: Update (/mob/car/proc/Update) source file: car.dm,87 usr: null src: NNAAAAHH (/mob/car) call stack: NNAAAAHH (/mob/car): Update() world: GameLoop() world: New() Whenever you quickly go from 'a' to 'd' or 'd' to 'a', it gives a error. Started after I crashed into the border of the map(first error above) Zecronious: (Jun 29 2015, 2:00 am)
I don't think it's a purely graphical issue but it might be. Right now you'd be the person to have the best luck to fix it because you know the system better than I do.
I would but right now I'm super busy. Kaiochao: (Jun 29 2015, 1:59 am)
It's a purely graphical issue. I'll see what I can do to make the direction more clear, if you don't want to do it yourself.
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