Not sure if it's just me, but nothing seems to be movable currently. :(It seems the newer BYOND versions broke the layering here. It's a simple fix, though:
_lib/mouse.dm:35
New()
. = ..()
screen += new /atom/movable {
name = ""
layer = -1#INF // remove this
plane = -100 // add this
mouse_opacity = 2
screen_loc = "SOUTHWEST to NORTHEAST"
}
But, if I do get it working, am I allowed to include this in a tabletop project game I am making? (With credit of course)Yup.
Found a few more problems, likely to do with layers as well, like the dice not showing numbers and cards can't seem to hold images (unless I'm doing it wrong, which is probable). Gonna see if I can fix them