To download this library for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Foomer.DisplayHUD##version=2 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://Foomer.DisplayHUD##version=2 |
This is used to create a HUD display which lists objects, such as for an on-HUD inventory. When you add an new object, it will start in the corner which you define and every new object you add to the HUD will be added to that row, either progressively left or right depending on where your start corner is, until the row is full and then it will either move up or down a column and fill in another row. When the entire box that you've defined is full, you will not be able to add more objects to the display.
Step 1: You need to define a new display_hud, which should look like this: Step 2: You need to create the display HUD for the client that will be using it. If this is something which will be used for all players, then you might use something like this: Step 3: As an example, if each player has their own backpack display HUD which is going to display the player's contents list, then we can add new items to the display HUD like this: And that's all there is to it! |
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