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A simple heal verb.
var/heal_amount = rand(25,50) var/hp = 50
mob/healer/verb/heal_me() if(hp + heal_amount>101) alert("You have max HP!") hp = 100 if(hp + heal_amount<101) hp += heal_amount usr << "You heal your self for [heal_amount] HP! You now have [hp] HP."
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