Showing results for 'tag:math'
Standard Geometric and Mathematical procs for every project
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A fully-featured object-oriented suite of floating-point vector and coordinate functions to break free of the boundaries ...
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All-Purpose Expression Evaluator (mostly mathematical at this point)
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Use Bezier curves in your games.
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A library of basic math procs BYOND left out :P
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Double, triple, and quadruple-precision integers, both signed and unsigned.
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Mathematics procs that BYOND doesn't include. Recommended for every project!
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An easy way to keep a value between a min and a max.
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A simple calculator that can do various things, check the hub for info.
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This library can convert base integers (from 2 to 36) to another base. Some bases that you may know of are base 2 ...
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Abstracts Matrix transformations to Quaternions
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A protocol for classes implementing pseudorandom number generation
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Returns the matrix that transforms an icon of specified size into a line of specified thickness along a given vector.
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