by Lummox JR | Oct 22 2002
Load, save, and reuse temporary maps for unlimited worlds
by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Forum_account | Feb 11 2012
Tags: icons, maps
Automatically generates edge icons for turfs and places them on the map.
by FIREking | Jul 24 2013
Tags: demo, maps
Massive is a real-time save/load chunk system that allows worlds to have tens of millions of tiles and objects saved and ...
by IainPeregrine | Jan 29 2011
Tags: building, maps
The DMM Suite provides saving and loading of map files in BYOND's native DMM map format.
by Kidpaddle45 | May 8 2017
Use your mouse wheel/pinch to zoom in using animate() instead of editing the interface icon size!
by Forum_account | Apr 17 2011
Lets you specify regions of the map that trigger Entered and Exited events.
by CauTi0N | Dec 3 2010
Tags: effects, maps
Minimap / Screenshot generator!
by DarkCampainger | Aug 23 2010
Tags: maps
Place a Mini-map on your players' screens with just a few lines of code
by DarkCampainger | Jul 3 2012
Tags: maps, utility
Extract only the relevant bits of data from your project for your mappers
by Zaltron | May 30 2008
Tags: effects, maps
Generates minimaps
by Jp | Nov 20 2008
Tags: maps
A library for procedural generation of complex dungeons
A system which allows for multiple layers on a map
by Shadowdarke | Oct 18 2001
Tags: maps
Customizable random dungeon generator
by Albro1 | Apr 12 2012
Tags: maps
A "library" for those who don't understand maptext or it's usefulness.
by Forum_account | Feb 11 2012
Tags: maps
An easy way to create tiles that warp mobs to another location.
by Foomer | Jul 27 2009
Tags: maps, savefiles
A map saving and loading system designed for programs that work with a single map at a time.
by Quiet Screams | Jan 18 2008
Tags: maps
Make a Dungeon for PMDO
by DarkCampainger | Sep 23 2012
Tags: maps, pathfinding
Easily place paths on your map and have NPCs follow them.
by Garthor | Mar 21 2003
Tags: maps
Creates a random dungeon of square rooms and hallfways.
[Tips]
Popular Newest

Recent News

The map editor journey is far from over; let's make it better together.
by Spevacus | Feb 26 2024
The latest from BYOND Devs: Over half-a-year edition!

Recent Posts

by Ter13 | Oct 30 2024
Big shoutout to F0lak for reporting the joining bug I cleared with 2.0c was still happening. Either I forgot to upload …
Source for my in-progress game
by Ter13 | Oct 22 2024
Reach out and touch something in the nerdiest way possible!