Showing results for 'tag:effects'
Generate a cool water effect (32x32)
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An easy way to add dynamic lighting to your game.
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Fast and easy dynamic lighting
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Generate advanced soft-edge static lighting. Now using an EXE!
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Want text slowly typed on the player's screen? This is what you need. (Uses 2 examples: maptext and output)
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The fastest lighting system for BYOND
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Illuminate your net dreams!
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Full-scale particle library
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Minimap / Screenshot generator!
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Helpful procs for creating autojoining turfs and objects.
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An easy way to generate and process icons.
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A library that will let you have a more realistic world.
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Example of how to make trees go invisible when you walk behind them (and a few extra features...)
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Generates minimaps
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Color matrix helper datum
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An aesthetic and lightweight approach to adding particle-based weather to your games!
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This demo shows you how to make a minimap/radar using 2 different maps.
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A library to create an RTS-style "fog of war" effect.
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Shows how to draw a continuous connection between two atoms
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